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Sims Sunday: Party time, excellent!

Gameplay was getting a little bit boring. Ophelia’s wish is to reach level 10 of the Social Networking skill (done) and to have a Five-Star blog.

Getting a Five-Star blog means constantly blogging on your smartphone until you get the “Blogged Out” negative moodlet, waiting for it to clear, and then blogging some more.

In the bathroom at the library…

Sims Sunday

In the bathroom at home while Raheem tries to take a dump…

Sims Sunday

After working out at the gym… Continue reading…

Sims Sunday: The horse was unimpressed

This week I took navkat’s suggestion and installed a custom content town named St. Claire, made by a Sims 3 fan and creator. I usually stay away from custom content because in my experience it’s just a recipe for crashes and heartache later on. But navkat’s description of the beautiful town, plus my boredom with the towns I already have, made the decision for me.

Sims Sunday

St. Claire really is beautiful, roomy, meticulously designed, and well-thought-out. It makes you wonder why EA doesn’t hire some of these fansite people to create official licensed towns and houses. Continue reading…

Sims Sunday: Homeward Bound

This week, Ophelia finished out her time at university. Which is good, because I was getting a little bored of it.

Here’s the guy that I personally was smitten with. Ophelia liked him, too. He works at the coffee shop. He is in the Nerd social class. His name is… Garrison Fort. (Yes, really.)

Sims Sunday

She also ran into this random townie Sim who happens to look uncannily like someone I used to know in real life. Seriously, the only difference is that the hair should be just a touch lighter. Weird. Continue reading…

Sims Sunday: Finally, University-Bound!

After un-sticking the family by moving them to a new home, I was excited to see if it would fix the University problem. When I sent a Sim to University, the Sim grabs their suitcase, gets in the moving van, there’s a long loading screen, a fly-over of the University town… and then it plunks you in Edit Town with the tutorial prompting you to “Create or move in a family to start playing.” Baffling!

Apparently this is a common issue. According to the person who started this thread, the problem comes down to your town being a corrupted file. Well I guess that doesn’t surprise me, given the problems I have been experiencing lately.

On the up side, if that’s the case, then your Sim is not corrupted; just the town they are living in. Thus, the suggestion is to move your Sim to a new town and try from there.

And whaddaya know, it worked! Hooray, I found a way to actually use the expansion pack that I bought, like, a month ago. (Grumble.)

I began by setting Ophelia up in a dorm room. I thought that for her first term at college, she should have the full college experience. Messy rooms, lack of privacy, and all.

Although I did claim the biggest single room for her. (She brought her own bed. The beds at college are terrible. Both in-game and in real life.)

Sims Sunday

And sent her around to introduce herself to all her new roommates. Continue reading…

Sims Sunday: Killing Futureville

(Edit: Um, so… yeah. I wrote this post on Sunday and scheduled it to go up today, Monday the 15th. I had forgotten all about it until it popped up in my feed, alongside news of the Boston Marathon explosions.

If I had caught this in time, I would have unpublished it and saved it for later. As it is, it’s out there, so all I can do is apologize for the accidental bad timing.)

Futureville was my biggest city. At its height, it had about 230,000 residents.

Then the Big Lizard struck.

Sims Sunday

The Big Lizard is one of several randomized disasters that can hit your city. And in this case, even for a disaster, it was unusually disastrous. It plowed diagonally through the center of my plot, taking out several key services. Expensive ones that I couldn’t afford to replace. Continue reading…