Gameplay was getting a little bit boring. Ophelia’s wish is to reach level 10 of the Social Networking skill (done) and to have a Five-Star blog.
Getting a Five-Star blog means constantly blogging on your smartphone until you get the “Blogged Out” negative moodlet, waiting for it to clear, and then blogging some . . . → Read More: Sims Sunday: Party time, excellent!
This week I took navkat’s suggestion and installed a custom content town named St. Claire, made by a Sims 3 fan and creator. I usually stay away from custom content because in my experience it’s just a recipe for crashes and heartache later on. But navkat’s description of the beautiful town, plus my boredom . . . → Read More: Sims Sunday: The horse was unimpressed
This week, Ophelia finished out her time at university. Which is good, because I was getting a little bored of it.
Here’s the guy that I personally was smitten with. Ophelia liked him, too. He works at the coffee shop. He is in the Nerd social class. His name is… Garrison Fort. (Yes, . . . → Read More: Sims Sunday: Homeward Bound
After un-sticking the family by moving them to a new home, I was excited to see if it would fix the University problem. When I sent a Sim to University, the Sim grabs their suitcase, gets in the moving van, there’s a long loading screen, a fly-over of the University town… and then it . . . → Read More: Sims Sunday: Finally, University-Bound!
(Edit: Um, so… yeah. I wrote this post on Sunday and scheduled it to go up today, Monday the 15th. I had forgotten all about it until it popped up in my feed, alongside news of the Boston Marathon explosions.
If I had caught this in time, I would have unpublished it and . . . → Read More: Sims Sunday: Killing Futureville
(Reminder: If you have a cat and want to enter to win free cat food, leave a comment on this post. The drawing will be held Monday night.)
This week the game only crashed once, which is pretty great. I guess I was feeling cocky (you’ll get that pun in a second) because I . . . → Read More: Sims Sunday: Bok Bok
I spent a lot of time this week trying various different fixes to un-stick my Sims 3 game. Eventually I hit on success through a combination of the resetsim cheat (more of an admin command, really), and saving my Sims to the family bin then moving them into a new house.
All of . . . → Read More: Sims Sunday: Fixed?
This week was a week of Frustration In Gaming. I’ll start with the little bit of SimCity news that I have. Then at the end I’ll discuss my Sims 3 University problems, and maybe you all can help me figure out what’s going on there.
I have three towns in my main region: Microville . . . → Read More: Sims Sunday: Not Much to Report
…I haven’t played Sims 3 at all this week, I’ve been too busy in SimCity. I haven’t had nearly as much trouble logging in as most players. (I usually play between 5-7PM Pacific Time on the North America West 4 server, if that makes a difference.) But after a disastrous launch, they say everything . . . → Read More: Sims Sunday: Okay, I Admit It…
I had such plans for playing this week. But due to a series of glitches, I spent as much trying to fix stuff as I did playing. Sigh.
It was time for Nostromo to grow from a Young Adult to a Mature Adult. I decided to make her birthday party a formal affair. Her . . . → Read More: Sims Sunday: Parties!
This week Nostromo was invited to a party. The most interesting thing that happened was that at about midnight, after most of the guests had left, Nostromo decided to play the drums in the living room. She whipped out her drum kit and went to town.
The funny part being, no one . . . → Read More: Sims Sunday: Not Much, Just Skillin’
Nostromo spends all her free time learning the drums while her dog watches.
Well, I don’t know if “watches” is the right word. “Stares piercingly.”
A little while back I was having lunch with a Sims-playing friend. I bemoaned my complete lack of interest in building houses and she was . . . → Read More: Sims Sunday: Moving On
Winter came to Monte Vista. Little Autumn slept outside in the snow and dreamed of roasted turkeys.
Her mother was smart enough to stay inside and think about… disco?
Which is funny because I recently bought the “70s, 80s, and 90s Style” Stuff Pack and it is AWESOME.
Their pool . . . → Read More: Sims Sunday: Shiny!
Walnut loves swimming in the family pool. Thankfully Sim pools don’t have filters to clog with dog hair.
When Nostromo grew up into a teenager, I decided to go a different route from her childhood outfit. Instead of pink frilly dresses, I put her in a classic Bookworm Hipster outfit.
. . . → Read More: Sims Sunday: The Makeup Isn’t Helping
Well it’s pretty hard to top last week’s “My male Sim gave birth to an alien baby.” I won’t even try. In fact, this week’s gameplay was a little bit boring. Just treading water waiting for babies to grow up, basically.
As you may recall, Miles’ Lifetime Wish is to raise five kids from . . . → Read More: Sims Sunday: Letdown
To begin the week, Walnut came down with a case of fleas. Luckily I managed to get him a flea bath before he spread them to the rest of the family.
(With much regret, I adopted Bellaboosh out to another family in town. The house was getting way too crowded.)
That . . . → Read More: Sims Sunday: Daybekims!
I began the week by taking Gayle’s suggestion and creating a Pekingese male to mate with Bellaboosh.
It didn’t take long (because I used cheats to boost their relationship) before there was doggy lovemaking going on.
And a few days later, Bellaboosh gave birth to three puppies who looked disappointingly . . . → Read More: Sims Sunday: Babies Galore
Gameplay took an unexpected direction this week. I love it when that happens!
First things first. We had a lovely wedding at home.
Well, it was lovely for the Sims who were able to work out how to enter the house, anyway.
Davina wore her frumptastic finest.
As . . . → Read More: Sims Sunday: Detours
The day after Miles grew into a teenager, he was invited over to a friend’s house after school. There he met a classmate named Davina. They hit it off immediately.
I’m not sure I’ve ever had a teen romance before. (I’m not sure I ever bothered.) It was sweet. He invited her . . . → Read More: Sims Sunday: The Teen Years
The length of this week’s gameplay sessions was determined by the game crashing. Ever since installing Seasons, I can usually only play it for about an hour before it locks up and crashes to the desktop. Sigh. It’s certainly taught me to be diligent about saving.
I don’t know what they’re up to . . . → Read More: Last Sims Sunday of 2012
Jayden and Logan were married in a lovely little ceremony in their living room.
It took a while to actually get them married, because every time I left them alone for a second, they canceled whatever action I had assigned them, and started slow dancing instead.
The first thing I . . . → Read More: Sims Sunday: Baby Time!
Summer ended and fall began. It was time for leaves to turn colors, and Sims to plan out their fall party costumes. I picked something out for Logan, then sent him to the festival grounds to show it off.
AHAHAHHA. I’m not sure which is funnier; the costume, or his outraged expression.
. . . → Read More: Sims Sunday: Drama! Suspense! Snowmen!
This week snagged a copy of the Seasons expansion pack for half price at Target. Yay! Then I turned around and used the money I saved to buy the new Monte Vista town.
Seasons is the first expansion pack that doesn’t come with a new town, you see. And while I would not . . . → Read More: Sims Sunday: Seasons!
Let me just say, it is a sad state of affairs when the dead guy has better table manners.
This is the week that Logan grew into a young man. I feel like Logan is kind of a complicated guy. He has the traits Genius, Grumpy, Mooch, Ambitious, and Gatherer (which lets . . . → Read More: Sims Sunday: The Savaging
Once Kirby’s Glow Orb mushrooms started sprouting, it was a simple matter to whip up several batches of the Potent Zombification elixir. From there it was just a matter of finding townies who would hold still long enough to be zombified in order to fulfill Kirby’s Lifetime Wish.
. . . → Read More: Sims Sunday: Zombie Night
I’m afraid this week’s gameplay lacked narrative. You need three ingredients for the Potent Zombification potion: Mandrake root, Glow Orb mushrooms, and Rhinoceros beetle. I spent the whole week basically searching for mushrooms and beetles.
In between collecting missions, I made Kirby learn the Gardening skill. That way she can grow more Glow . . . → Read More: Sims Sunday: Hunting and Gathering
We begin with the birth of the Spare Heir, Logan.
With the second heir in place, I felt it was time to work on Leroy and Kirby’s Lifetime Wishes. When Kirby turned into a teen I chose the Lifetime Wish to “Create 10 zombies either by potion or spell.”
Which is . . . → Read More: Sims Sunday: Studying Up
I began the week with a glitch. A pretty bad one; one which many other players have experienced since the latest update.
After Kirby and Leroy were wed, the game did not merge their households. After the first time it happened, I quit without saving. The second time it happened, the wedding party . . . → Read More: Sims Sunday: Magic Time
I am finding Kirby to be a surprisingly “difficult” Sim. Even though she lacks any of the traits that you would typically associate with it, like Evil or Rebellious. Nevertheless, it seems like in any given situation, she always wants to do the wrong thing.
For example, as a werewolf she constantly has the . . . → Read More: Sims Sunday: Difficult Times
When Dahlia went into labor, she had a wish to go to the hospital for the birth. I dutifully told her to go to the hospital. But I thought she would take a cab; I certainly didn’t mean for her to BIKE there.
And soon she came home with baby girl Kirby.
. . . → Read More: Sims Sunday: Transitions
This week I spent most of my playing time trying to get June married to Dahlia Goodfellow. Oh, and June accumulated enough Lifetime Happiness Points to afford this clever device which transforms ordinary items into gold ingots.
You start with, say, a dirty dish…
And you end up with a gold ingot . . . → Read More: Sims Sunday: Forever Alone?
Mr. Hipster Alphabetti decided to get up in his fancy dress to go to the park, complete with bowler hat. At the park he met a cute(ish) fairy named Dahlia Goodfellow. He was smitten, although she was unimpressed.
She gradually warmed to him as he chatted her up.
Although – . . . → Read More: Sims Sunday: A Milestone
Had a lot of trouble with zombies this week, as you shall see. But here: THIS is what I want to see in a zombie!
The zombies don’t just show up during a full moon. They also tend to show up any night after dark. In order to keep them . . . → Read More: Sims Sunday: Zombie Week
This is the action called “Shmoopy.” Aw! Franco loves his elderly kitty.
Once upon a time there was a princess who was invited to a neighbor’s party. But right after she arrived, as she stood in the front yard making introductions, someone spotted something up in the sky.
. . . → Read More: Sims Sunday: A Big Week
I have to say, the Supernatural expansion pack may be my favorite so far. I’ve had less than a week to play it, but there’s just so much great stuff. I don’t even know where to begin.
For various reasons, I packed up the family and moved them to the new town that came . . . → Read More: Sims Sunday: Boo!
(Why does the word fire turn into fiery and not firey?)
My intention this week had been to just tread water. After all, the new Supernatural expansion pack drops Tuesday. (I pre-ordered it, because I really wanted the Plants Vs. Zombies pea-shooter.)
But it didn’t take much time spent watching Idris study . . . → Read More: Sims Sunday: Fiery!
Without going into all the technical whys and wherefores, I ended up migrating Idris and Titanium to a brand new installation of Lunar Lakes. I moved them into another beautiful science fiction-y Modernist house which I absolutely love.
Resetting the town meant that she now had the opportunity to marry one of . . . → Read More: Sims Sunday: Brand New Day
It was never any contest, really. Idris is elected princess by a wide margin, roughly 78% of the vote. All hail the returned-from-the-dead Alphabetti princess!
Once upon a time there was a princess, except one day she died, and then later she came back as if nothing had happened because The Sims 3 is a seriously glitchy game y’all.
But I’m getting ahead of myself.
Idris and Titanium (I renamed the horse Titanium, it seemed more noble) spent most . . . → Read More: Sims Sunday: The Princess Who Was Dead, And Then Not
Once upon a time there lived a beautiful green-skinned princess on an alien planet.
(Well… every princess is beautiful on the inside.)
She had a beautiful fairytale bedroom, as befitting a princess.
And like all good and true princesses, she did her homework every night. Even when it was . . . → Read More: Sims Sunday: Once Upon A Time
“Oh baby, I love your greenish pallor!”
“Hold me in your corpse-like arms!”
I decided to Try For Baby without actually marrying Bella into the Alphabetti family. Because if she married in, she would be Bella Alphabetti. And I want her to stay Bella Goth. I have known Bella Goth . . . → Read More: Sims Sunday: Green With Envy
As this week dawned, Irene and Hart were fighting like mad. Every conversation turned into a squabble. If left to their own devices, they would seek each other out and pick a fight.
Iris grew up into an ugly toddler.
Indiana, into an even uglier one.
I kept . . . → Read More: Sims Sunday: Unexpected Results
The demographics of Lunar Lakes are tricky right now. With only limited options, I set Hart to win back the love of his ex-girlfriend, Irene Su. It’s a pity that they get along so poorly, because I love her crazy-ass facial expressions.
Here’s another one, from later in that same conversation.
. . . → Read More: Sims Sunday: Bitter Love
I did some research, and apparently it may not even be possible to marry a ghost from the graveyard. (Some people say you definitely can; others say that you definitely cannot.) Even though Hart and Bella are at max relationship, the option to propose marriage has never appeared.
I put Bella’s urn into . . . → Read More: Sims Sunday: I Give Up!
I continue to experience massive frustration trying to get Bella Goth reincarnated and added into my family. I didn’t quite make it there this week, but some interesting things happened along the way.
For example, I learned something new about Girbitz, Jr. While we were waiting for Bella to appear, his brother-in-law Terrence (Hat’s . . . → Read More: Sims Sunday: No Heir is Apparent
(Wow, can you believe the year is half over? Crazy!)
I began by marrying off all the non-heir-producing Alphabettis. Which of the four kids would remain as heir? I decided to leave that up to fate, and see how fast each couple moved forward in their relationship.
Hoisin and his sweetie went first. He . . . → Read More: Sims Sunday: This Game Will Be The Death Of Me
This was a really frustrating week in gaming. But let’s start at the beginning, with two random things that I loved this week.
I love this woman, standing alone in the middle of the desert for no apparent reason except that the game’s NPC logic told her to.
Second, I love this . . . → Read More: Sims Sunday: Chasing Bella
This week I bought the Lunar Lakes world, and moved everyone over. We begin back at Starlight Shores, with this magnificent monster, Sebastian Gooder.
Sebastian is one of the pre-made Sims who comes with the town. I Googled his name and found several people online commenting on how ugly he is. Poor . . . → Read More: Sims Sunday: Welcome to Lunar Lakes
I enjoyed the hell out of my “Day of Sloth” yesterday. In addition to playing Sims 3 off and on for most of the day, I both slept in AND took a nap, painted my fingernails then decided I didn’t like the color and removed it, and read an entire magazine cover-to-cover. It was . . . → Read More: Sims Sunday: Triplet Time
Fern was blessed with a truly outstanding maternity outfit. Bits of her performing outfit got “stuck,” so she went through her pregnancy wearing – in addition to the maternity smock – a top hat, white gloves, and high-heeled boots.
I was feeling a bit mischievous, so I cashed in some of her . . . → Read More: Sims Sunday: More Babies
One thing about the Showtime expansion pack, it results in a lot of townies in some seriously bizarre performing outfits. Here’s the worst (best) one I saw this week:
And what is up with that skin tone? It makes me wonder if she’s related to The Simpsons.
Last week, Brock Hollingsworth was . . . → Read More: Sims Sunday: Touch And Go
We begin with the birth of Fern’s baby boy. It was a home birth, in the dining room. I named him Girbitz, Jr. Aww, look! He has her hair AND skin tone!
But he inherited vampirism from his father. (I can tell by the red border around his thumbnail on the family . . . → Read More: Sims Sunday: Moving On
I only had time to play for about an hour this week.
But it was long enough to get Fern pregnant by Girbitz!
Oh wow, is it really time for another Sims Sunday already? I’m so sorry about the sparse blogging this week. I have been away from the computer having way too much fun. (Seriously. As in, I have a TON of work I need to make up this week.)
But I did manage to squeeze . . . → Read More: Sims Sunday: Ghost Meow
First: Funny Graphics Glitch-Of-The-Week!
“If this is just a clipping error, how come my feet are wet?”
Now on to business. Fern had an uneventful teen stage. (No more teen parties. I couldn’t bear the disappointment.) Once she grew into a young adult, it was time to start her on her career path: Magician! . . . → Read More: Sims Sunday: Is… THIS… Your Card?
We started off with a big birthday party for Fern and her brother Friday.
Shockingly, no one peed themselves!
I wasn’t feeling very creative, so I chose an outfit for Fern kind of at random.
Then I slapped a ton of makeup on her face, because teenage girls.
. . . → Read More: Sims Sunday: Vooooh, Girbitz!
A stray dog wandered into the kitchen and did that Terror Morph thing that happens the first time any animal comes onto one of my family lots.
Just LOOK at that thing! Its hind paws are on backwards.
OH GOD I THINK IT’S SCREAMING.
Then it transformed back into a . . . → Read More: Sims Sunday: A party so bad, it never even started
The game was so difficult this week! Stuck moodlets, plummeting Needs that could not be kept up, and Sims getting trapped in action loops. Thank goodness for the “resetsim” cheat, that’s all I can say!
%COME TO YOUR ROBOT NANNY, THERE’S A GOOD GIRL%
I’m trying to boost Eldritch’s singing career. But . . . → Read More: Sims Sunday: Bad week to be a Sim
Oh, so many tasteless jokes to be made. But yes, my goal was a baby with its father’s blue skin, and ideally its mother’s terrible facial features. Or at least the nose.
First, to make room, I moved out Coreopsis, Dallas, Splutz, and Engelbert. I was sorry to see them go, but I didn’t . . . → Read More: Sims Sunday: Hunt for a Blue Baby
Along with resetting all of your video recording and graphics display options, each Sims 3 expansion pack introduces a new “life state.” This time, it’s genies!
I didn’t have the patience to try and get a Dusty Old Lamp through chance. I just had Coreopsis buy one with all of her Lifetime . . . → Read More: Sims Sunday: Bad Parties
One thing that happened this week is that I played host to Wonko the Sane. (I love these stage names!) He reminded me a little bit of Frohike Langly, my favorite Lone Gunman.
He had a few spectacular failures.
But finished strong!
Another thing that happened . . . → Read More: Sims Sunday: That’s Entertainment!
With the new Showtime expansion pack came a new town, Starlight Shores, modeled after Hollywood. I had grown bored with Appaloosa Plains, and the giant house that I never bothered to finish. So I packed up the Alphabettis and moved them to the nicest mansion in the new town!
Isn’t it gorgeous? . . . → Read More: Sims Sunday: New Digs
This week I decided to prep for the Showtime expansion pack, which drops on Tuesday. I’m planning to move everyone to the new town that will ship with Showtime, so I had to pack up all their things.
While I was at it, I started thinking about the future. Because who cares about . . . → Read More: Sims Sunday: Pretty is Boring
Look, I know I should love all my Sims equally – and I do – but DAMN, little Dallas is SO UGLY.
That egg-shaped head! Those trout pout lips! THE EYEBROWS.
Well, it was time for him to start working towards his ultimate goal of reaching the top of the Politics career . . . → Read More: Sims Sunday: The Campaign Trail
I kind of zoned out while playing this week. Coreopsis’ pregnancy seemed to take forever. I was able to get a lot of spinning on the drop spindle done while I played last night, because Cinnamon was – for once – content to just watch sleepily.
Instead of her usual reaction to . . . → Read More: Sims Sunday: Kidhood
To recap, at this point in the challenge Coreopsis needs to make it to the top of the Rock Star career, then have one child out of wedlock, which she has to raise alone. The biggest problem I faced was a population issue: all of the eligible men in the town were either Alphabettis . . . → Read More: Sims Sunday: Vampire Buttheads
You know what the problem is with having elderly people as bandmates? They die. In fact, we have had complete turnover in the band this week. The new bandmembers are:
1. Coreopsis’ sister Cagney.
2. A vampire named Ethan Parrot.
3. A guy named Evan Farmer who has refused every . . . → Read More: Sims Sunday: All The Little Creatures
(Reminder: the giveaway drawing for Sweet Shawlettes is open until Tuesday night. Leave a comment on that post to be entered to win a copy of the book!)
For the last days of her teen years, I took Coreopsis out of school and made her play the guitar for hours on end.
. . . → Read More: Sims Sunday: Still Rockin’
So, yeah, after all that? I was pretty much done with the Perfect Genetics challenge. I think my genetics are broken. You’re supposed to repeat through 10 generations. Forget it.
Instead, after browsing some challenge lists, I decided to go with the Random Legacy Challenge. You roll a random number to decide several different . . . → Read More: Sims Sunday: Rockin’
This week I decided I had really had enough. It was getting ridiculous, all these births without the right genetics. It was time to start cheating.
First, using testingcheatsenabled true I started aging up newborns to toddlers, to check their genetics. Then I aged everyone up and moved them out of the house. (Actually . . . → Read More: Sims Sunday: The (Eventual) Birth of an Heir
After what seemed like an eternity (but let me crank out a lot of yardage on my sock knitting project) Butters finally discovered the Young Again potion.
Drinking this potion kicks a Sim back to the beginning of the Young Adult life stage.
Well hellooooooo, nurse! (I gave him a . . . → Read More: Sims Sunday: The Biggest House
Gosh, it got late fast! I found a website that will create a genealogical map for you, and I started plugging in all my Alphabettis. Then I realized I had fallen farther behind than I thought, and had to pick through over a year (!) of Sims Sunday posts to get current.
And now . . . → Read More: Sims Sunday: Half An Update
This week in Simming was pretty painful. For one thing, I felt like the game was on hold until some of the kids grew up (and I could make more). For another thing, it kept crashing, so I had to keep going back to the last save point and playing forward from there. It . . . → Read More: Sims Sunday: Treading Water
To recap, the challenge this time around is to keep having babies until you get one with the same hair and eye genetics as the mother. We’re looking for aqua hair and salmon orange eyes.
The first-born son Cobra failed out.
Denise and Butters tried again, and this time had triplets. OH . . . → Read More: Sims Sunday: Welcome to Babyville
“If a girl wants to see herself represented in video games, she better get used to the idea of being the prize at the bottom of the cereal box.” – Nerds And Male Privilege
SO MUCH YES.
A scandalous lack of playing time this week, due to the holiday. And I didn’t even think to give my Sims a Thanksgiving by having them roast a turkey!
Here’s a shot of Denise’s eye color.
I was hoping Bad Kitty would try to steal Cobra’s breath, but no.
The . . . → Read More: Sims Sunday: Babies!
Drum roll please! The baby turned out to be… a horse, and a carbon copy of his father.
He’s cute enough I guess. I decided to name him “Skeeter,” because doesn’t that seem like the name that a guy in Butters’ outfit would choose?
Foals are adorable, but super annoying. If they . . . → Read More: Sims Sunday: About Face
Last week I dreamed that I was playing Sims 3, and I adopted the black unicorn into the family, and I named it Zanzibar. (100% true.) Obviously that became the first thing on my playing agenda in real life.
When you ride a unicorn, sparkles trail out behind you. And when unicorns . . . → Read More: Sims Sunday: Bad Kitty!
It’s a good thing that Sims in this game are better at taking care of themselves than they were in Sims 2. Otherwise I’m sure I would have had a death by now, because I completely neglected my people Sims in favor of the horsie Sims this week.
Before we begin, my nomination for . . . → Read More: Sims Sunday: Jumping Doom
You guys, the Pets expansion pack is AMAZING. I played for six hours this weekend, and only barely scratched the surface of everything it offers. WOW.
Before I got the expansion, I played with Butters for a while. When he grew into a teen, I was put in mind of the South Park episode . . . → Read More: Sims Sunday: OMGPONIES!!!
I spent this week almost exclusively exploring the Great Pyramid in Egypt. That tomb is huge! Hours and hours and hours spent solving all the nutty little puzzles.
I wish the puzzles were more challenging and less “move all the things until something happens.” Oh well. At this point I’m . . . → Read More: Sims Sunday: Adventure Frustrations
I sent Alec back to China, where his assignment was to spar with one particular person at the Martial Arts Academy. He had only just arrived when we received notice that another meteor was heading in! This time I was able to catch it on video. (Click here if you don’t see it below.)
. . . → Read More: Sims Sunday: Kaboom!
The first thing any prospective adventurer needs to do is learn how to Zeneport. Once you get to level 5 Martial Arts skill, if you meditate for a few hours, you can instantly transport yourself to any location. Very convenient!
First we went to China. Which, I have to say, is a . . . → Read More: Sims Sunday: Adventure Days
I held a dual birthday party for both Alec and Felicity. This also ensured a good supply of leftover birthday cake in the fridge for many meals to come. (No one in this group is very good at cooking.)
Alec spent one last night sleeping alone in his childhood bed.
. . . → Read More: Sims Sunday: Adventure Time
I didn’t have nearly as much time to play this week as I wanted. Where DO the days go? But I had time to mess about with their outfits.
This started with a comment that Kmkat left, about having seen a woman in real life wearing a “bright purple dress, matching purple tights, a . . . → Read More: Sims Sunday: Purple And Green
With the Generations expansion pack, your Sim child has about a 75% chance of getting an Imaginary Friend. I had been eagerly awaiting my chance at it, and finally got one this week. But let’s not get ahead of ourselves!
In an attempt to escape the “Woo Hoo” glitchiness, I downloaded the new Hidden . . . → Read More: Sims Sunday: My Imaginary Friend’s Imaginary Friend
Poor Quinn! She’s gained weight again, and she can’t Woo Hoo with anyone, and when she goes to visit the stylist, he recommends… this.
After changing back into her regular clothes, she hit on the stylist. He seemed receptive.
Back at home, Benny whips out his sleeping bag and falls . . . → Read More: Sims Sunday: Glitch-O-Rama
First of all, I would like to know how a Sim who works out so much can have a butt that big. Unfair!!!
That’s Quinn celebrating her birthday to “Mature Adult” with her husband Benny. But for some reason, there is no “Woo Hoo” or “Try For Baby” option. Instead, they make . . . → Read More: Sims Sunday: Problems At Home
Not much of a post this week, I’m afraid. It’s a bad combination of not having had much time to play, and being stuck in the grind. When Quinn isn’t at her job, she’s working out in order to finish the final skill challenge.
I built them an exercise room. It’s . . . → Read More: Sims Sunday: A Light Week
I recently learned that with the Generations expansion pack, your magic gnomes can now get married, have babies, go through all the life stages, and eventually die.
I’m a little unclear on whether this applies to all magic gnomes, or only the Mysterious Mr. Gnome. I have tons of the vampire gnomes (after that . . . → Read More: Sims Sunday: Let’s Marry Some Gnomes!
This week (when not dodging rabies, or burying a beloved neighbor dog, or spending Saturday afternoon dropping Xanax and getting a cavity filled) I took Quinn through her child and teen years.
She had a boring childhood. I only snapped the one picture of her as a child, gathering a beetle.
Soon . . . → Read More: Sims Sunday: Teen Years and Meteors
Mendy had a random wish to “visit the graveyard” in her final trimester. Morbid, but okey dokey.
Before she could explore the catacombs, she went into labor.
Welcome baby girl Quinn!
Gnomes get a lot more functionality in the Generations expansion pack. I read a rumor somewhere that . . . → Read More: Sims Sunday: Gnomes Gone Wild
I couldn’t resist a new Sims 3 Store item with “added functionality.” It’s a spellbook, where your Sim can learn five spells (just like the Makin’ Magic expansion pack for Sims 2. And by the way the moodlet is called “Makin’ Magic”).
Part of the reason I bought the spellbook was to . . . → Read More: Sims Sunday: Race for the Ambrosia
Before I could invite her sweetie back, Olivia died.
Oh well, at least she got to sleep with someone once!
When Death came, she shrugged like, “Fair enough.”
She left behind the roses her lover had given her. So poignant!
The next morning, I had to laugh. Bentley . . . → Read More: Sims Sunday: Unhappy Birthday
Romance is in the air! Or it ought to be. Francisca’s ghost returns every few days to moon over her now-fiancee, Grayson.
They hug and snuggle, and get all sappy together.
They have even made out on the couch once or twice.
I can’t re-marry them . . . → Read More: Sims Sunday: Operation Romance
This week began with the death of Grayson’s wife Francisca. There are only so many “slots” in the household, so Grayson will have to live out the rest of his immortal life alone.
I hate it when they beg. It’s just so pitiful. It makes me feel bad for being relieved that . . . → Read More: Sims Sunday: Passages
I had a lot of trouble playing this week. About a third of the time now, when I click to start the game, it locks up in the family loading screen. This loading screen takes a long time anyway, so it can take halfway to forever before you realize it’s locked up, and another . . . → Read More: Sims Sunday: A New Mullet
There turned out to be precious little free time this week, so I was only able to play for an hour or two.
The Generations expansion pack includes the addition of body hair, which is pretty exciting stuff to a Sims player! I immediately added a ton of body hair to poor hapless Grayson . . . → Read More: Mini-Sims Sunday
Since Death Fish are a key ingredient in the Ambrosia that will keep my legacy winners immortal, I built a little pond and stocked it with them. So much more convenient than running all over town in the middle of the night!
Speaking of death, Bart finally kicked the bucket.
. . . → Read More: Sims Sunday: Bentley’s Turn
It became a race against the clock. Would I fulfill all the terms of the Immortal Dynasty challenge before Khloe died of old age?
And would we be able to grow some Life Fruit in time to make the immortality-granting Ambrosia?
Khloe had to max out all the skill challenges for her . . . → Read More: Sims Sunday: Sparkle Food!
One of the terms of the challenge is that you have to display your heirs’ portraits in a gallery on the property. I set up a bare-bones “gallery” at the far end of the property. You can see how big the place is!
When young Grayson aged into a child, the game . . . → Read More: Sims Sunday: Costanza Ascendant
While browsing around looking for a challenge for this generation, I came across the Immortal Dynasty challenge on Carl’s Sims 3 Guide website. (Which is a great website, by the way.)
This challenge spans eight generations, leaving one Sim from each generation immortal, so that you end up with eight Sims – one from . . . → Read More: Sims Sunday: A New Challenge
Felicity had an opportunity for more Celebrity points if she went to a particular bar and ordered a particular drink. On her way inside I remembered how much she adored that bouncer in Bridgeport, so I had her stop and ask this club’s bouncer, Kevin Cisneros, if he was single.
He was! . . . → Read More: Sims Sunday: Now I Want Turkey!
After playing the original Sims 3 Alphabetti ancestral home for a few minutes, I remembered why I moved in the first place. That world is super glitchy, and locks up about every 10 minutes of play.
I hadn’t yet given Barnacle Bay a whirl. This is a new neighborhood (world) that was . . . → Read More: Sims Sunday: Ahoy, Matey!
Things weren’t going well in Bridgeport. For one thing, I was having a terrible time heaving Felicity up the star ladder. Although she was pretty thrilled when some random guy wanted to take her picture with his cell phone!
Bridgeport is experiencing a real scarcity of other celebrities. You gain celebrity points . . . → Read More: Sims Sunday: Another Big Move
It’s so tedious, trying to become famous! You spend most of your time chatting to people.
Chatting and chatting, with anyone who will hold still.
And sometimes standing around with a wistful expression, thinking about sandwiches.
We’ve all been there.
This hunt for celebrity involves . . . → Read More: Sims Sunday: Star-Chatters Incorporated
Felicity has done a pretty good job impressing other one-star celebrities.
Turns out it’s pretty easy to impress a low-level celebrity if you’re worth §3.4 million. Who knew?!
The hard part is finding the celebrities in the first place. After a long night clubbing in empty bars, Felicity fell asleep on . . . → Read More: Sims Sunday: Climbing That Ladder
It’s hard to make friends if you’re a teenager in Bridgeport. There hardly ever seem to be teens around. So I was kind of excited when I sent Felicity to the Butterfly Esplanade, and found two other teenage girls there.
But as soon as Felicity sat down, the girl in the purple . . . → Read More: Sims Sunday: Felicity Grows Up
Life without electricity is surprisingly pleasant, for all of us. I’m not being constantly tortured by the sound of the TV or the radio or that one obnoxious video game. And they seem to enjoy puttering around, reading books, gardening, or playing chess.
A creepy vampire gnome appeared on the property.
. . . → Read More: Sims Sunday: Charisma Patrol
A drawback to the off-grid life: no burglar alarm to scare away the burglars!
Luckily I was able to wake up Adirim and get her to phone the police in time.
Both Adirim and Chadrick have the “Bookworm” trait. I love finding them spontaneously reading books to little Felicity!
. . . → Read More: Sims Sunday: The Most Famous
I didn’t spend as much time playing this weekend as usual, because Japan. I don’t even know what to say. Except, “Japan.” It is just so heartbreaking, with the worst yet to come.
Plus there’s that extra frisson of terror because I live near a major fault line, in earthquake territory, as well as . . . → Read More: Sims Sunday: Run This Town
I decided to go green with this generation. Practically Amish, even! There are only two electrical things that Sims need to survive: a fridge and a hot water heater (for baths).
To power these two items, I plonked a collection of solar panels on the roof of the house I built . . . → Read More: Sims Sunday: The Green Generation
Ferris Wheel is tired, but hey! The baby’s coming! Wake up!
It’s twins! (I gave Ferris Wheel the Fertility Treatment reward. Because it amuses me to do so.)
Welcome baby girl Adirim.
(I’d be hungry, too!)
And baby girl Stairway.
Babies, boring, blah blah. But check out what . . . → Read More: Sims, Um, Monday: Twins! Twice!
I had the WORST time trying to get Ferris Wheel Alphabetti to the altar this week! But I’m getting ahead of myself.
First: is it just me, or are the vampires in this game getting uglier every day? Yeesh.
Ferris Wheel kept getting these typically crackpot Celebrity opportunities. Like “Get celebrity points . . . → Read More: Sims Sunday: Forever Alone?
First, before I forget, a nice shot of the F-Class Hunter-Killer in their yard.
Now, on to what was surely one of Ferris Wheel’s worst days. First the washing machine broke, and he had to fix it.
Then the bathroom sink broke, and he had to fix it.
. . . → Read More: Sims Sunday: Who’s Running This Asylum, Anyway?
Wilma had collected everything except eight pink diamonds – she didn’t even have ONE, after all that collecting! And there proved to be a bug in the game which stopped the clock whenever she tried to invite Lea Dutiel over to get married.
Frustrated, I decided to wipe the slate clean and start the . . . → Read More: Sims Sunday: The Alphabetti In-Patient Facility
I ticked a lot of final items off my challenge list this week! In Egypt Wilma started hitting on a store clerk. (They can’t get away.)
Sopdu Hawas was a little bashful at first, but he quickly gave in. (While a paparazzi took notes.) (Gross.)
Wilma went home, invited Sopdu . . . → Read More: Sims Sunday: More Adventures
A couple of last-minute things came up this weekend, so I didn’t have as much time to play as usual. DAMN YOU, REAL LIFE! STOP INTERFERING!
When I left Wilma, she was in France, breaking hearts and finishing adventures. Naturally, now that I went to all that trouble to get a Glowy butterfly, I’m . . . → Read More: Sims Sunday: Star-Struck
I’m on the home stretch of the Crazy 8s Sims 3 challenge. At this point, it’s mainly about completing adventures on vacation and making special romantic friends.
First we have Leon Bates, a stylist in Bridgeport.
Next it was vampire and one-star celebrity Vladimir Schlick. Wilma hit on him by… talking about . . . → Read More: Sims Sunday: Romance! Is I Think The Polite Word.
Aside from collecting a bunch of stuff, the Crazy 8s challenge includes a romantic section. You have to get 8 other Sims to the level of “Romantic Interest,” and also take them out to dinner.
I stacked the deck by cashing in some Lifetime Happiness points to get Wilma the “Flirty” trait and the . . . → Read More: Sims Sunday: Strut That Stuff!
I was able to squeeze in a lot of playing this week, but I don’t have much blog-worthy stuff to show for it. I buckled down on the collecting portion of the Crazy 8s challenge. I finally found that pesky Trilobite beetle, made a Soulpeace gem skull, read all the books, etc.
Fun for . . . → Read More: Sims Sunday: Collecting Madness
How am I supposed to keep up with my Sims when people keep inviting me out to parties and giving me gifts and offering plates of delicious holiday food? HOW I ASK YOU HOW. Between holiday stuff, and all the extra errands in support of holiday stuff, I only had a few free hours . . . → Read More: Sims Sunday: Holiday Lite Edition
I got bored with the vampires, so I started young miss Wilma on a Sims 3 challenge I picked sort of at random. This was a good one to start with a child Sim, because you can get all the collecting and reading out of the way while they’re young.
Here, Wilma . . . → Read More: Sims Sunday: Challenge Central
Frankly, I was a little nervous about letting Zardoz teach Aaron how to walk out on their patio. That railing does not look like it would stop a staggering toddler!
Look out, Bridgeport! Zardoz is on the hunt! I hope you are able to spot him coming!
I couldn’t handle . . . → Read More: Sims Sunday: Work It
Even though Zardoz has the “Family Oriented” trait, he hadn’t shown any sign of wanting to settle down and make babies. He hadn’t even really become smitten with anyone. I was starting to despair.
He was getting awfully famous, though. Here, a complete stranger snaps his picture on the sidewalk.
Alas, . . . → Read More: Sims Sunday: Bloody Sims Sunday
I’m a little worried about Zardoz! At least half of his wishes revolve around drinking. Can a Sim have a drinking problem?
Regardless, I’m committed to fulfilling his wishes. So if he wants a mixed drink for breakfast, it’s off to the bar we go!
After a few days, Zardoz wanted . . . → Read More: Sims Sunday: Hazardous To Your Health
Zardoz’s next wish surprised me, since he’s a Kleptomaniac: he wanted to become a cop.
Whatever you say, Officer Fussypants.
(“Cop” turned out to be a useful career for a Klepto. He brought home all kinds of things he stole while on the job.)
His next wish after that was to “Buy . . . → Read More: Sims Sunday: Bright Lights, Big Sim-y
I’m still coming to grips with the fact that we’re at the end of the alphabet. After all this time!
For Zardoz, heir to Generation 26, I picked a Wish Challenge. As with all the various Sims challenges out there, this one has a lot of variations. I’m not into it enough to keep . . . → Read More: Sims Sunday: Free Fall
Yeardley announced her pregnancy to Jamila, who was thrilled at the prospect of a new baby. (She apparently didn’t question where the baby came from in the first place.)
Aren’t they a happy couple! So lovely together! They…
Yeardley barely had time to mourn before she . . . → Read More: Sims Sunday: The End Is Nigh
It took ages to find a wealthy Sim. Many afternoons spent sitting outside reading a book, waiting for someone to wander past.
At night, Yeardley likes to sit outside and read beside the fire pit. Which looks like a pretty great way to spend an evening, frankly.
Eventually, success! She . . . → Read More: Sims Sunday: Super Slutty Edition
I have to admit, I didn’t play for very long this week, because I’m not quite ready for the alphabet to be over. (Help me decide what to do after a Baby Z is born: there’s a poll at the very end.)
I invited the girls’ dad, Vincent Holland, over for dinner. He and . . . → Read More: Sims Sunday: Twilight of the Alphabet
It’s: triplets! I named them Yeager Holland, Yin Holland, and Yeardley Holland Alphabetti.
(In that picture, I like to imagine she’s thinking about her pre-baby body. The one without all the horrible stretch marks.)
We had some problems with the babysitter, Willow Childers. She abandoned the house one night, leaving one of . . . → Read More: Sims Sunday: Surprise!
Admin note: I spent the better half of the day installing a new WordPress theme and fiddling about with it.
I’ve been working with more modern themes with some other blogs, and they’re a vast improvement over the old, shabby, hand-written thing I was using before. But it could still be a bumpy . . . → Read More: Sims Sunday: Do Not Adjust Your Monitor
Over on my dedicated Sims blog The Splines, a comment by ErinLindsey gave me some ideas. But first, the girls had to grow up.
Xolotl peed her pants at her own birthday party. The shame!
I moved her out, into a house that’s a little more family-friendly. This model has two floors and several . . . → Read More: Sims Sunday: Baby-Making
(I’m afraid that sometimes, just like real life, the Sims doesn’t exactly sizzle with excitement. My gameplay time ran out this week before I could come up with anything really super entertaining to do. On the up side, I got a lot of knitting done.)
Andrea proved to be a somewhat indifferent stay-at-home dad. . . . → Read More: Sims Sunday: Well, They Can’t All Be Winners
I decided to turn Wingdings around and hustle her down to the park to start hitting on strangers. You know how I do.
She hit it off really well with this fellow, who has the extremely unlikely name “Andrea Person.”
Sidebar: Ages ago I heard that song “Con Te Partiro” and I wanted a . . . → Read More: Sims Sunday: Too Bad It’s Too Late To Name A Boy “Sue”
Video clip of the week: Verich is electrocuted by that stereo, and taken away by Death.
Darn that stereo! They should stop trying to fix it, srsly.
Inspired by the fun I’ve been having with the Splines, once Verich kicked the bucket I decided that it was time for Wingdings to grow up . . . → Read More: Sims Sunday: Desperately Seeking Pablo
I didn’t have much gameplay time this week, and I’m ever so tired, so I’m going to keep this week’s update short.
Furthermore, I understand this is the last Sunday of summer vacation for a lot of you out there. I salute your return to school! Today is the first day that’s really . . . → Read More: Sims Sunday: Endings And Beginnings
I spent most of my time with Verich this week, helping him climb the Firefighter ranks. A lot of his time is spent performing maintenance on the alarm and the fire engine.
I got a lot of knitting done this week! Would you hate me if I admitted I finished my last Christmas . . . → Read More: Sims Sunday: Clang Clang Clang!
The remainder of Verich’s teen years were basically spent on the weight bench. I had decided I wanted him to become a firefighter, so he had to get ripped!
(Or whatever it is the kids call it these days. I don’t know. It’s 85 degrees inside my home right now; don’t ask me . . . → Read More: Sims Sunday: The Mustache Is Canon
Not all gameplay sessions are action-packed with excitement. Sometimes you just seem to get a collection of duds.
Verich had two birthdays this week. I invited Kerri’s ex-husband and Umlaut’s secret boyfriend to both parties. And guess what! Everyone ate cake, exchanged pleasantries, then went home.
I gave up on Umlaut altogether. . . . → Read More: Sims Sunday: The Boringest Generation
Everyone left so many awesome name suggestions last time! I couldn’t choose. Seriously, how can you choose between Vladimir and Voltron?
I decided to punt, and just tacked a V onto the front of the name the game gave him. So please welcome the newest addition, Verich Alphabetti.
The bunny tail pajamas are . . . → Read More: Sims Sunday: Idle Sims Are The Devil’s Workshop
I had sort of resigned myself to doing a lot of interior decorating, because Umlaut really enjoyed it. (Who wouldn’t enjoy cashing a paycheck because some invisible god has done all the work for you?) But I was a little unsettled when he visited his new client.
Hey, that’s Simon’s house! Get out!
After . . . → Read More: Sims Sunday: Okay I Got Bored
This was a very frustrating week in game play. But first, I was glad when Triana aged into an elder.
Although it looks like she’s about to fall down those stairs!
Cecil followed suit, aging up by the light of the Flame Fruit bush in the garden.
Then it was time for Umlaut’s birthday! . . . → Read More: Sims Sunday: Yes/No/I Don’t Care
Things have been moving along nicely, if a little on the boring side. I added a third floor to their warehouse home.
Personally I wouldn’t want to use a treadmill that close to the edge of the roof, but Cecil seems fine with it!
I also finally figured out the trick to removing that . . . → Read More: Sims Sunday: Umlaut’s Teen Years
I’d like to wish a happy 4th of July to all my readers, but most especially the American ones. I was going to make fun of the fact that we have a whole entire holiday that’s colloquially known by the date, and how it’s not like we say “Happy December 25th” or “Happy fourth . . . → Read More: Sims Sunday: Young Master Umlaut
When Triana grew into a young adult, I decided that she was tired of living in the swamps. Tired of the bugs and the long drive into town and the way that half their lot was under water so there wasn’t enough room to build a separate bedroom for her.
I wondered, what would . . . → Read More: Sims Sunday: New Digs!
It can’t really be almost the end of the alphabet, can it? I guess it can. Many people have asked what I’m going to do after the 26th generation of Alphabettis. Go back through the alphabet backwards? Abandon the legacy and just wander around town? The truth is, I have no idea.
Anyway! . . . → Read More: Sims Sunday: Generation 20 Already?
To answer @üß®εε’s question, Jenni was indeed the William-Smith daughter. But I was so slow about getting Simon out on the dating scene that her daughter was already a child by the time they married! And I didn’t realize, so I only moved Jenni into the new house, which left her daughter abandoned back . . . → Read More: Sims Sunday: The Bayou Life
Before I get started with the post proper, I wanted to show you a thing. One of the new items available in the Ambitions expansion pack is a music box. You know, you wind it up and lift the lid, and the little ballerina twirls? Except that it’s a Magic Gnome, because the Sims . . . → Read More: Sims Sunday: Another Big Move
It can’t be 11:15PM. Because if that were true, it would mean I had spent five and a half hours trying to fix my game, instead of playing it. And I know THAT can’t be… oh, I see.
I was having that problem with the frequent pauses again. I managed to mostly fix it. . . . → Read More: Sims Sunday: 11:15PM?
Alejandra’s maternity dress was hideous, just awful. And you can’t change it. Just gotta look away for a few days until she gives birth.
She went into labor in front of the grocery store, right at sunset.
It was twins! I named them Simon and Saul.
Simon doesn’t seem to have any trouble . . . → Read More: Sims Sunday: The Workday Grind
One slightly sad side effect of my little Generation R experiment is that Reese has essentially grown up as an orphan.
Luckily his great-great-great-great-great-great-uncle Klango is around to look after him!
Speaking of Klango, he recently painted this oddly cello-shaped man.
Life continued. I stuck a burglar alarm on the outside wall of . . . → Read More: Sims Sunday: Passing the Torch
The day-long power outage earlier this week took a pretty big bite out of my schedule. I’ve been scrambling to catch up, which means that I had time this week to “only” play for about three hours.
(You may not realize that every Sims Sunday update represents between 5-15 hours of gameplay. What can . . . → Read More: Sims Sunday: Mini-Update
Now that Quimby had finally passed away, I figured the challenge was over. And thus I felt free to start aging kids up artificially soon, using the birthday cake. You’ll forgive me for skipping over most of the birthdays – there were just so many! And after a while, they all have a sameness . . . → Read More: Sims Sunday: Liar Liar Pants On… Oh, Sorry!
I’ll be honest with you, I got tired of this at about baby #14. But I can’t quit now, so I forged ahead.
At one point five of the kids were teenagers, and one was a baby. I managed to get the entire family (except the baby) to sit down to dinner at once.
. . . → Read More: So Many Babies!
Rutger was really good with the babies.
Too bad he grew up and had to move out!
Which made room for baby #12, Roomba.
This will be a generation raised primarily on slices of leftover birthday cake.
Is it just me, or do Sims really need a stroller? It must be heavy, carrying those . . . → Read More: Sims Sunday: Heir Roulette
Rielle’s silly mohawk persisted past her birthday to Young Adult. I think it pairs nicely with the classy 1950s dress the game gave her.
Speaking of playing favorites, I decided that the heir from this generation will be the last one adopted when Quimby dies.
Rielle and Rhubarb grew up and moved out. Hmm, . . . → Read More: Sims Sunday: The Nooboo Factory
What followed last week’s update was a lot of birthdays.
So many birthdays that the entire family ate leftover birthday cake, breakfast lunch and dinner, for days.
A representative bit of chaos at the dinner table.
There wasn’t enough room upstairs for everyone, so I set up a barracks in the basement.
More birthdays, . . . → Read More: Sims Sunday: Klango and Quimby Plus Eight
I found the sound settings for recording video in the Sims 3 preferences. Here’s some gameplay – new improved with sound so you can hear all the babies wailing! And at the end, Klango passes out on the floor.
Quark and Quimby grew up into young men. It was time for my plan to swing into action!
First I had to kick everyone out of the house except for Klango and Quimby.
Next, I phoned the adoption agency.
“Uh, Klango? Did you order a baby?”
And I kept . . . → Read More: Sims Sunday: CryFest 2010!
I’ll just tell you up front, at the end of this week’s game time the game started glitching again, and I had to restore my files from backup again. So basically, nothing you see here ever actually happened. Sigh.
When I picked up the game, it was time for the boys to grow up.
. . . → Read More: Sims Sunday: Two Steps Forward…
I have Something In Mind for the Q generation, but it requires the heir (Quimby) to be an adult. So I’m basically sleepwalking through the next three life stages. Getting a lot of knitting done, though.
When you leave Sims to their own devices, they spend a lot of time talking to each other. . . . → Read More: Sims Sunday: Killing Time
With her lifetime wish fulfilled, it was time for Pelikan to start looking for a Significant Other. Sometimes this town really seems deserted!
I got so frustrated and bored that I decided to leave her sexuality to fate. I resolved to have her hit the first Sim that wandered onto the lot regardless of . . . → Read More: Sims Sunday: Romance is in the Air
(Note: Oh crap, I’m sorry, people! For some reason this got saved as a draft, instead of published yesterday!)
Last week I mentioned that I was having some problem with gameplay glitches. Every 10 minutes by the game’s clock, the game would pause for a count of three.
I usually play at double . . . → Read More: Sims Sunday: I Wouldn’t Have Believed It Myself
I was finally able to invite Youssef over to the home lot. I think we had to wait for him to go back to his home country (Egypt) before he could be invited over. Who knows.
Their ardor had not cooled during the break.
Youssef spent the night. The next day, Pelikan . . . → Read More: Sims Sunday: You’d Be Surprised How Many Hours Of Gameplay This Condenses
(Is that how you spell a karate chop noise? I really don’t know.)
Pelikan’s Lifetime Wish was to become a martial arts master. Well then you’d better get to it, girl!
Meanwhile, upstairs, Olivia encounters a cheese plate in the kitchen. Oddly enough, I make this exact same expression when I find free cheese.
. . . → Read More: Sims Sunday: Hi-yah!
I sent Pascal to France to buy a nectar maker. Unfortunately I didn’t send him with quite enough money to buy the nectar maker AND, you know, eat. Luckily he had his guitar with him, and was able to play for tips.
Sadly, he wasn’t able to make enough to buy souvenirs to bring . . . → Read More: Sims Sunday: I Wish Life Fruit Was A Real Thing
Finally the twins grew into teenagers. Here, Pelikan is waiting for the adults to stop talking so that she can blow out her candles.
As they chat, their guest is thinking about getting a new computer, while Klango is thinking about himself. Eerie how true-to-life this game can be at times.
I wanted . . . → Read More: Sims Sunday: Vacation!
Another odd painting by Klango.
This week was all about whipping my little Sims to make money, so that I could continue building their house. With Olivia working at the science lab, Pascal climbing his way to the top of his musical career, and Klango painting a masterpiece every day, we were getting a . . . → Read More: Sims Sunday: Shameless
I spent most of my allotted gameplay time this week working on their house. It’s a big project. I had to keep taking construction breaks to make them go earn more money, so I could (e.g.) finish the line of azalea bushes.
Klango has been doing his part by churning out painting after painting. . . . → Read More: Sims Sunday: Under Construction
(Have you noticed that these Sims Sunday posts have been covering shorter and shorter spans of in-game time? My work schedule for the past few months could best be described as “punishing.” I’m hoping that now the holidays are past, I’ll be able to carve out a little more free time. Maybe even update . . . → Read More: Sims Sunday: Generation P
I wish I had something, you know, revolutionary for this post! If I had planned it out a bit more, I might have stepped up my playing schedule such that the Z generation baby was born on New Year’s Eve or something like that.
As it is, I barely have time left over . . . → Read More: Sims Sunday: A New Decade
For the holiday, I decided to go back to visit the Alphabettis stranded in Sims 2. My original plan had been to buy the Christmas tree from the Sims 2 EA store, and have a nice little Christmas with my Sims. (Since there isn’t a Christmas in Sims 3, but you can make Santa . . . → Read More: Sims Sunday: Alphabetti Family Christmas
This week, in my ongoing quest to cook the recipes of The Sims, I made Ambrosia.
Raspberry Jell-O, mini marshmallows, coconut, canned crushed pineapple, and canned mandarin orange slices. It turned out pretty well, except that the bottom-most layer is the one that set the least. Which gives it a regrettable tendency to squoodge . . . → Read More: Sims Sunday: Nectar Time!
I spent a lot of time playing with the new World Adventures expansion pack this week. This was fun for me, but maybe not as gripping for you, the studio audience.
World Adventures is kind of like Epcot for your Sims. You can send them to China, France, or Egypt. Each country has . . . → Read More: Sims Sunday: Adventuring
Sims game patches have a long and storied history of breaking the hell out of your game. I installed the first five game patches without problems (unlike a lot of other people) but the most recent patch to version 1.7.9. did me in. The music from the final loading screen kept playing, instead of . . . → Read More: Sims Sunday: Life’s Funny
Out of the blue, Mandy got the Opportunity from the science center to bring in an urn and try to resurrect a Sim. It was an easy choice.
There are a few Alphabettis who really stand out in my mind. If Makoto is my #1 favorite, Klango is a very close second. I . . . → Read More: The Power of Ambrosia
Nick’s Lifetime Wish is to reach level 10 in both Athletic and Logic. He spent a lot of time at the gym as a teen.
I set out some schprinklers in Mandy’s garden. I don’t think they actually water the plants, but all the Alphabettis are inexorably drawn to play with them.
Nick met . . . → Read More: Sims Sunday: The Benefits of Gym Membership
I dressed up the Alphabetti home for Halloween, with a bunch of stuff they released for free in the Sims 3 store. Fun! Although Mandy doesn’t seem impressed.
Murderface grew up into a young adult. He flashed a great Murderface look, right before I had him move out. It’s like he knows that’s his . . . → Read More: Sims Sunday: Halloween Shenanigans
I had an idea for a wacky house. I spent hours in Build Mode, bringing it to life.
Welcome to Vertigo House! Both Mandy and Murderface have the “Loves the Outdoors” trait. Living in a platform house without walls gives them a constant +20 mood boost.
You just want to be careful to roll . . . → Read More: Sims Sunday: Vertigo House and Generation N
Somehow it got dark before I could properly finish working today and take a picture of my COMPLETED sock. Which I COMPLETED! Can you believe it?
Daylight saving should be happening soon, which means it will get dark even earlier. Consider this your official notice that pictures are going to start getting seriously crappy . . . → Read More: Life’s Funny, Innit?
Lorne and Lonnie also adopted a spare heir, a baby boy I named Murderface.
The M generation’s childhood was largely unremarkable. Except for Murderface’s eyes as a child, which were an unsettling shade of gray.
Fortunately they turned a more normal color when he grew up. I guess it was Just A Phase.
No . . . → Read More: Sims Sunday: The M Generation
If you’re one of my Sims 3-playing stalkers, you can now download and install the Sim version of me! (Artistic, Bookworm, Commitment Issues, Computer Whiz, Couch Potato.)
Except that I have curly hair, but there isn’t any, so I just went with the hairstyle that looked the cutest on “me.”
Click here to download . . . → Read More: Really Rather Disturbing: Downloadable Me Now Available
I know what you’re thinking. “That’s not ghost drama, that’s pancakes!” This billboard kills me. It’s right behind their house, so I see it all the time.
In fact, I made pancakes for breakfast before sitting down to write this post. I use this recipe I found on Metafilter. It’s so easy!
Anyway . . . → Read More: Sims Sunday: Ghost Drama
Klango (who has the Artistic trait) reached Level 10 (the top level) in painting. Some of his master paintings look a little familiar!
(Whenever I think of Sunday Afternoon I think of Ferris Bueller.)
This one is rather striking. Odd, but striking.
Lorne’s childhood was unremarkable. He looked frightened at his birthday party…
… . . . → Read More: Sims Sunday: Death and Science Fiction
This morning as I was sorting out the screenshots to write this post, I realized that Lorne is the 12th generation of Alphabettis. That means we’re halfway through the alphabet legacy challenge I took up last December. Crazy, right?
Speaking of little Lorne, Klango is acting as stay-at-home dad.
For some reason – . . . → Read More: Sims Sunday: Halfway Point
Klango is an “Artistic” Sim, so I’ve been sending him outside to paint a lot. All of his paintings turn out like this. Weird, right?
Since he’s also a Bookworm, I sent him to the public library to find a lady. There was only one single female at the library that day: Julie Burke.
. . . → Read More: Sims Sunday: Public Smooches
I’m a little irked at the way I have to find things out second-hand. Apparently Gerry died, which I only learned because I invited Isabeau to Kana’s birthday party.
Kana’s party was a record-breaker, by the way! One guest died, and Jerboa’s third baby (named Kinkajou, at Catu’s request) was born. But the guests . . . → Read More: Sims Sunday: Careless Whisper
Sorry about the delay – the power went out here yesterday afternoon, and didn’t return until the middle of the night. (But I kind of feel like the whole world’s gone on vacation, and there’s no one left to read blogs until Tuesday, so what does it matter?)
Anyway! Last Sunday, Jerboa had just . . . → Read More: Sims
Jerboa is such a studious child. She does her homework every day after school, without any help or prompting.
If you’ve ever wondered what it means to be a Sim with the “Light Sleeper” trait, it is this: even if you’re sleeping in a completely separate building, you still wake up when the baby . . . → Read More: Sims Sunday: Jerboa’s Big Move
I understand now why I stopped having a proper number of children in each generation, and why I never bothered with birthdays. The entire last week was nothing but BIRTHDAY CHAOS. With eight people in the Alphabetti household, there were so many birthdays going that I had to start throwing combination birthday parties.
. . . → Read More: Sims Sunday: A Confusion Of Birthdays
Three excellent questions came in this week:
1. Melsa asked which traits Jerboa got. Apologies – I haven’t been very good at mentioning these, I shall strive to do a better job at that! Jerboa is Good, Charismatic, Genius, and Light Sleeper. (Light Sleeper is a lame one.)
2. Ayla asked for a genealogical . . . → Read More: Sims Saturday: Viewer Mail
I forgot to tell you about what happened after Isabeau moved into the Lessen household. An urn sat atop the coffee table in the little house. On her second day, Isabeau received an Opportunity from the Science Lab, “bring us an urn and we’ll try to resurrect your dead.” (Something like that.)
Anyway, it . . . → Read More: Sims Sunday: A Busy Week
Curiosity got the better of me, so I sent Isabeau over to Christian Perkins’ (a.k.a. Swamp Creep) house. He wasn’t home, so Isabeau took the opportunity to rummage through his trash cans.
We didn’t find anything interesting.
Then Christian came home. And they started flirting!
It turns out that Christian is unemployed. So he . . . → Read More: Sims Sunday: Venue Change
One day after school, Isabeau went over to another school chum’s house. Gerry Lessen lives in a fabulous modern mansion, but they spent their entire time chatting in the bathroom.
That huge mirror gave me such a headache after a while.
They chatted for several hours in there, and then suddenly a Romantic . . . → Read More: Sims Sunday: The Difficult Teen Years
This is the part where I have to admit that I blew my entire Sims-playing time budget on painstakingly recreating my grandmother’s house. And it’s not actually finished (the basement remains a big empty space).
A lot of this time was spent getting the slope of the terrain exactly right. There is no . . . → Read More: Sims Sunday: Sim-session
Helvetica is having a tough time. It’s hard to be a single mother with a demanding job! Her position as Medical Intern (Medical career track level 4) has long hours, 9AM-7PM Monday through Friday. At least she’s finally getting a decent babysitter.
Athena Doss will actually play with toddler Isabeau, and takes care of . . . → Read More: Sims Sunday: Cheaty McCheatersons
People, THIS GAME IS STRESSING ME OUT. When I created Helvetica as an adult in Sims 3, I left her lifespan at “normal” because it didn’t occur to me to do otherwise. I also sent her into the game alone, leaving her family behind in the old neighborhood.
An adult Sim with a . . . → Read More: Sims Sunday: The Biological Clock Says “Tick Tock”
Unfortunately, most of my allotted Sims-playing time today was eaten up by floundering around the game’s various menus. Long story short: you only get one playable family per neighborhood. The Splines already occupied the one neighborhood that ships with the game. Luckily EA has made a second neighborhood available as a free download from . . . → Read More: Sims Sunday: Movin’ On Up!
My wrist is healing, although slowly. I can now lift three socks at once with my right hand, without feeling a sharp stab of pain. And I’m learning a lot of new things. For example, did you know that the inside of a banana peel tastes very bad? Astringent. I didn’t know this until . . . → Read More: Sims Sunday: Ennui and Morbid Tidying
Before we jump over to the story of Helvetica’s time at college, I just had to share this. So far, her father Jimmy has cooked exactly three meals. (None of them at my behest.) The first two meals, he set the kitchen on fire. The third meal was just GROSS.
When a Sim is . . . → Read More: Sims Sunday: Helvetica’s College Years
Harlow and Helvetica grew into adorable children. Here they are doing the Smustle dance in the front room.
However, the house was really starting to get crowded. I couldn’t even get a decent picture of family dinner, with everyone chatting away over their pork chops.
Fortunately, Luau Death soon came for their grandfather Frank. . . . → Read More: Sims Sunday: Alphabetti Industries
I’ve spent the last two days finishing off the chicken tractor. On Friday my dad happened to be in Seattle for a visit, so I shanghaied him into driving the extra 3 hours round trip to give me a hand. I couldn’t have finished the coop without his help. Big round of applause, everyone!
. . . → Read More: Sims Sunday: Postponed Due To Chicken-Related Activities
As you’ll recall from last week, Garamond Alphabetti fell in love with a boy she met at school. Jimmy Phoenix (the game gave him that name, not me) was quite the catch. He spends a lot of time playing the bass.
When he’s not playing bass or working on his homework, he enjoys blowing . . . → Read More: Sims Sunday: Generation H: Jimmy Phoenix Becomes A Househusband
With Ernesto out of the way, Makoto is free to hit on everyone who wanders past the house.
Note in this picture that Makoto is still wearing his wedding band. That’s a little icky.
Frank brought a friend home from his job in the Dance career. This picture is just crying out for a . . . → Read More: Sims Sunday: A Convenient Romance
Like I mentioned last week, it’s easy to make money in The Sims 2. For a while I tried to bleed off excess cash by giving ridiculously expensive gifts to passing strangers.
“Hello! I know this gift box looks small, but it’s an eight foot-tall statue.” “Why aren’t you wearing pants?”
I gave up . . . → Read More: Sims Sunday: The New Wing
If you’ll recall, the Alphabetti clan has been living in the Alphabetti ancestral home for seven generations now. They had accumulated §308,000. Which is a lot, considering you can buy your very own helicopter for about §20,000.
The Alphabetti home is a beautiful, three-story mansion. It includes a music conservatory, a separate wing dedicated . . . → Read More: Sims Sunday: The Recession Hits Desiderata Valley
First, happy Easter everyone!
I had a very strange session of gameplay this morning. Right off the bat, Makoto jumped into the tub and started horsing around. I’ve never seen an adult play in the bathtub before. Here he is doing that SCUBA diver/60′s dance move thing:
A little bit later, Ernesto spontaneously brought . . . → Read More: Sims Sunday: Random Strangeness
Frank came back from school, ready to hit the world running.
I had spent a lot of time bumping up his relationship with his girlfriend. That way, the first thing he could do when he got home was marry her and get on to the business of making babies.
Alas, it was not to . . . → Read More: Sims Sunday: Single Fatherhood
Everyone knows – chicks dig The Sims 2.
Have you ever wondered if you were the first person ever in human history to do something? I wonder if I am the first person ever in human history to hold a three-day-old baby chick up to a computer monitor in order to take a picture . . . → Read More: Sims Sunday: Chicks Dig It
First, I wanted to show the non-players in the audience what the game actually looks like from the player’s perspective. (Click for big.)
This is an actual screenshot (i.e. print screen) as opposed to a picture from the in-game camera (i.e. click camera icon). The in-game camera snaps a shot without the player’s dashboard, . . . → Read More: Sims Sunday: Non-consensual vampirism, hobbies, immortality, and family dinner. Just another day in Simsville!
First, some administrative news. Something Exciting (for me) happens this Sunday. Several of you already know what’s coming up, and I’d be in for it if I didn’t post about it. On the other hand, Sunday has become enshrined as Sims Sunday. (I’m not really sure how that happened, by the way.)
My first . . . → Read More: Admin Updates and Socks
I’ve started referring to Ernesto as “Jackass.” For one thing, he isn’t at all nice. In fact, on his Personality panel, on the 1-10 scale from “Grouchy” to “Nice,” he has a 1 (Grouchy). I’m constantly steering him away from picking fights with random Sims.
This is a flaming bag of poo. You . . . → Read More: Sims Sunday: I Hate This Guy
I’ve decided that I want to collect one of each career reward. Just for fun. First, I did a bit of remodeling. The house is getting a little cramped, so I added a third story to hold them all.
I left the third floor with an open design. Partly because this gives me a . . . → Read More: Sims Sunday: Got Some Stern Genetics in the Alphabetti Line
Dean and Brittany had the Worst Wedding Ever. First, Brittany got in a knock-down drag-out fight with Aaron (her great-grandfather-in-law) right on the front lawn.
(She and Aaron had Hate for each other at first. The blinding kind of hate that leads you to flying tackle someone as soon as you see them. You . . . → Read More: Sims Sunday: Man, That’s An Ugly Baby
First, to bring everyone up to date: I was able to obtain a bag of cat food at the regular grocery store yesterday. I have been forgiven. For now.
When we last left Dean, he had just (accidentally) pledged to the Tri Var sorority. The ladies are not so great at doing their homework, . . . → Read More: Sims Sunday: Dean’s College Years
Recovering from a bout of norovirus. Condition has been downgraded from “I wish I could die” to “I think I’m going to throw up.” I’m sure you’ll understand if today’s update is a little less verbose and sparkling than usual.
Drew, David, and Dean all grew up into teens, and I sent them all . . . → Read More: Sims Sunday: Why won’t they just DIE?
I seem to be going through about one generation a week, so since I skipped the last update, we’ll have to blow through two generations in one long post.
Connor continued his trend of growing up into strange clothes. As a teen, the game doled out a scruffy little punk outfit.
But wait until . . . → Read More: Sims Sunday: Generations 3 and 4
Before I begin, I just want to mention that Baxter’s “all grilled cheese sandwiches, all the time” diet isn’t doing him any favors.
Now that Bob was back in the main house, it was time to get crackin’ on the progeny. Bob had only 27 days left until he became an elder. After you . . . → Read More: Sims Sunday: Death and True Wuv
My goal with the current family is to run the Alphabetti family line through 26 generations, one for each letter of the alphabet. Unfortunately, last week I discovered that I had made a mistake.
When two Sims marry, one has to take the other’s last name. I thought the rule was that whoever proposed . . . → Read More: Sims Sunday: a genealogical crisis
Baxter and Bob Alphabetti, the second-generation twins, grew into teens and went off to college. I set them up in a tiny house which they can’t afford, even with a roommate.
Most of the time, they sit on the floor to do their college assignments. There’s no dishwasher, trash can, or kitchen sink. They . . . → Read More: The polite term is “Vampire-American”
The tubes must have frozen.
Status Report Electricity: yes Running water: yes no Internet: yes (I’m adding that as a new item, see) Temperature: 28 degrees Snow: 5 more inches last night, total of 20 ————————— I spent most of yesterday playing The Sims 2, which requires no internet connection, and isn’t nearly as . . . → Read More: Well hey at least the internet is back on
Last weekend, one of my Sims died of natural causes. Brandi Broke was 82, and I knew that her impending death was a likelihood.
I had taken the precaution of having her fall in love with someone (Starla the Impossibly Good Witch) and asking them to move in. That way, someone would remain . . . → Read More: Somewhat Traumatized