Had a lot of trouble with zombies this week, as you shall see. But here: THIS is what I want to see in a zombie!
The zombies don’t just show up during a full moon. They also tend to show up any night after dark. In order to keep them from pestering Franco and June, I built them a little safety corral around their sleeping bags.
(By the way, if you want to banish zombies from your game because they are annoying, here’s how.)
Although June wasn’t bringing in very much income from fishing, Franco’s garden was doing pretty well. We gathered up enough money to build a rudimentary outdoor kitchen, as well as a bathroom.
Although it had the cheapest toilet, which was always breaking and clogging and leaking. Still better than having to travel to the nearest public restroom every time you have to pee.
I was surprised at how well-attended June’s birthday party was. Maybe it’s just that, without a front door, there was nowhere for Sims to get trapped and frustrated and leave before it was time for cake.
June’s birthday coincided with a full moon, which can bring out a lot of unusual behavior in Sims. After he blew out the candles and grew up, some random lady picked a fight with him. Before I could intervene, she was beating him up in his own bathroom. Rude!
June received the “Loves the Supernatural” trait, which means that he loves socializing with werewolves and fairies and such. Personally, I think he should hook up with this punk rock fairy, because she is awesome.
The slight problem here being, they hate each other. Oh well.
Another fairy who hated him.
This one was just “Meh.” Which I guess is an improvement.
That night, the zombies were especially plentiful. Franco went to fix himself a midnight snack, and fell prey to a zombie attack. The zombie bit him on the arm, and he fell to the ground.
He died and was sucked into the ground and it generated an unhappy memory, as I suppose would be the case.
Then he was reborn as the living dead.
Before I had a chance to react, Zombie Franco shuffled for his garden. Curses! I had locked the door against “Everyone but my household.” Which meant that it wasn’t locked against him.
He was all “SNARF SNARF SNARF” and I was all “STOP THAT YOU NAUGHTY THING.”
I didn’t really know what to do with him. The other NPC zombies turn back into people at dawn, but that was not the case with Franco: he remained a zombie after sunrise.
For the moment, to keep him out of trouble, I built him a zombie kennel.
Playable zombies are pretty funny. They can do a lot of people things – for example, he took a shower when I told him to.
When you click on another Sim, you get to choose between four interactions:
You can also click on plants and eat them. This action is called “Graaaaains.”
But these charms wore thin. Luckily you can cure a zombie by buying an elixir from the Alchemy store. And poof: all better!
With June as a young adult, it was time to begin his new life, starting with a makeover. But how do you style a kleptomaniac angler, former goth kid who loves the supernatural, lives on an empty plot of land, and only has a few bucks to his name?
YES. I call this look “The Dapper Hipster.” I’m just sad they don’t have a handlebar mustache.