This week I decided to prep for the Showtime expansion pack, which drops on Tuesday. I’m planning to move everyone to the new town that will ship with Showtime, so I had to pack up all their things.
While I was at it, I started thinking about the future. Because who cares about Dallas’ political career; Showtime is all about having a Sim in the performing arts who you can send around to other people’s games.
This got me thinking about the legacy. One thing led to another, and I decided to see if I could create the ugliest Sim.
First I had to make a Sim whose ugliness contrasted with Dallas. When you get right down to it, Dallas is okay-looking, except for his creepy fish mouth. So the sky was the limit, for the mate I created for him.
Meet Splutz. (It was the ugliest name I could think of on short notice.)
As you can see, I dressed her in the outfit I judged the ugliest. I mean, what IS that thing? I imagine it’s made of terry cloth. I bet it zips up the back, or else maybe you have to step through the neck.
She doesn’t look TOO bad from the front, although her eyes are weird, her head is shaped like a light bulb, and those freckles don’t go with her complexion.
Oh, and the unibrow, of course.
But as you can see, I felt a little bad making her so unattractive, so I gave her improbably oversized breasts.
Now let’s get to it, you two!
“Oh, my neck is so sore! I could sure use a massage!”
Later that night, I noticed that she had taken all of the flamingos in the Flamingo Room which had been kicked over, and set them all upright. (Did I mention that I gave her the Neat trait?)
Here she is, contemplating a job well done. I’m starting to like this Sim!
All Sim babies look alike. Just like in real life. I had to wait until she turned into a toddler to see how this genetic mish-mash would shake out.
It’s… hmm. She seems to have gotten the best facial features of each parent. She has her father’s eyes and face, and her mother’s non-fish-like mouth. How… disappointing.