I spent this week almost exclusively exploring the Great Pyramid in Egypt. That tomb is huge! Hours and hours and hours spent solving all the nutty little puzzles.
I wish the puzzles were more challenging and less “move all the things until something happens.” Oh well. At this point I’m really just treading water until the Pets expansion pack is released on Tuesday.
When Alec’s time runs out in the other worlds he has to return home for two days. I bet this seems really boring to him. It does to me, anyway.
“Oh hi, mom and dad. No, I would MUCH rather stand around the kitchen talking to my parents than exploring an Egyptian tomb and collecting loot! Don’t be silly!”
While he was home, he caught Butters’ birthday. I changed his mom back into the Creepy Doll for the occasion.
By the way, Butters inherited the ability to turn into a Creepy Doll, himself!
Aaaaand back to Egypt. We explored and explored and explored. Through a mysterious underground swamp.
Rummaging inside sarcophagususes.
Alec slept in the tomb, plunking down his tent wherever he got tired.
I was least fond of this room, which is very large, and completely black.
Alec even encountered some mummies on a strange sort of mezzanine level.
(Luckily, mummies move slowly.)
What we DIDN’T find was the damn relic that Alec had been sent there to gather in the first place.
Let me say that I am having the worst period in the history of ever. Aside from all the gruesome details, I’m also exhausted and all my joints ache and it’s impossible to concentrate. (Probably from the blood loss! Seriously, is there a point at which you should get a blood transfusion?)
That is my explanation for why, after exploring the entire tomb, I spend an hour and a half going over the entire thing with a fine-toothed comb, looking for the stupid Relic of Eternity. In the end I had to resort to something I have never had to do, in over a decade of playing this franchise: I had to consult a walk-through.
Turns out I had somehow overlooked the very last door. It’s not even a hidden door. You don’t need a special keystone to open it. Just a regular old door, and behind it was the room with the stupid relic. Stupid stupid stupid!