Ferris Wheel is tired, but hey! The baby’s coming! Wake up!
It’s twins! (I gave Ferris Wheel the Fertility Treatment reward. Because it amuses me to do so.)
Welcome baby girl Adirim.
(I’d be hungry, too!)
And baby girl Stairway.
Babies, boring, blah blah. But check out what happened on their birthday! The birthday cakes caught fire! I was so stoked. This is a rare event. I’ve only seen it happen one other time.
Cake burns well! The flames were shooting out the window!
Oh, that’s a shame. Happy birthday?
The girls were identical twins, and the game kept outfitting them almost-identically, as well.
Not even toddlers can escape my constant push to level up their skills!
Now that he is a dad, I decided that Ferris Wheel should get a more dad-like hairstyle.
Awesome, right? LOVE IT.
I also love watching Sims teach their kids to speak.
“Can you say Death?” “Def!”
Ferris Wheel kept sneaking out to his erstwhile bachelor paradise to soak in the hot tub and goof around at the bar.
Summer has the Family Oriented trait, so she almost immediately wanted to have another baby. 3,000 happiness points! (Something simple like “Eat a grilled cheese sandwich” will give you around 250 points. 3,000 points is a LOT.)
How could I deny her?
And a few days later… more twin girls!
Welcome baby girl Ginseng.
And baby girl Fusiform.
(I would want cake, too!)
Meanwhile the first set of twins had grown up and was off to school.
Adirim is a genius athlete. Stairway is a clumsy couch potato. I was having trouble telling them apart, so I gave Adirim some cute, sporty mini-pigtails.
And I gave Stairway a slacker beanie.
AND THEN I MADE THEM BOTH PLAY CHESS ALL NIGHT.
Skill up, kids! Let’s get to it!
But I’m not entirely heartless. I wanted Adirim to gain some cooking skills, so I let them have a kid’s stove in their bedroom. Jealous? I’m totally jealous!
I even let them eat the cupcakes they baked.
Soon it was time for Summer to grow up. Except I wasn’t paying attention (too busy making little kids bake cupcake after cupcake) so she had her birthday while changing diapers.
And then it was Ferris Wheel’s birthday! It’s hard to tell what’s going on here: he is celebrating his birthday at the same time he’s setting fire to the stove. That takes talent.
I put together a challenge for the next generation, and started the prep work. I got excited about the challenge, so I skipped Adirim through the teen years and straight to Young Adult, because I was getting impatient.
Next I had Ferris Wheel upgrade some sprinklers to “auto-water” to make it easier for Adirim to garden.
Then I started liquidating their assets. Basically, I sold everything that I would be able to buy again. This ended up being about §450,000 worth of stuff.
I sold off all the things we collected in the last challenge. That was hard. I had to remind myself that I didn’t really collect those things, they weren’t actually real crystal skulls. Oh yeah.
I did not liquidate all the paintings they have accumulated. Out of curiosity’s sake I sorted through them until I found the one with the most appreciation.
This is Cecil Alphabetti’s painting. It was worth §354 when he painted it. It has since appreciated to a staggering §5,928!
And then I kicked everyone out, sold everything, and moved her into a tiny lot with a peekaboo view of downtown.